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zink: fix 64 -> 32bit shader conversions

Mike Blumenkrantz requested to merge zmike/mesa:zink-64bit into main

I stopped having to care about this after Intel added 64bit support for ICL, but now I have to care again since turnip doesn't have 64bit support and everything is broken there.

Core problems:

  • UBO/SSBO rewriting was broken
  • shader i/o was never converted
  • XFB was never converted


Edited by Mike Blumenkrantz

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