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- the offsets are inclusive-exclusive so the +1 was wrong - Since the GPU doesn't do the interpolation on depth (as we render per layer), we have to add an offset for the pixel center. CC: mesa-stable Closes: #3073 Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <!6458> (cherry picked from commit 4d40a719)
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