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radv: Fix 3d blits.

Bas Nieuwenhuizen requested to merge bnieuwenhuizen/mesa:blit3d into master
  • the offsets are inclusive-exclusive so the +1 was wrong
  • Since the GPU doesn't do the interpolation on depth (as we render per layer), we have to add an offset for the pixel center.

CC: mesa-stable Closes: #3073 (closed)

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