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Commit 02a3a5ff authored by Mike Blumenkrantz's avatar Mike Blumenkrantz :lifter: Committed by Marge Bot
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zink: flag optimization pass after inlining uniforms


this probably generated some pretty gnarly code

cc: mesa-stable

Reviewed-by: Adam Jackson's avatarAdam Jackson <ajax@redhat.com>
Part-of: <mesa/mesa!16669>
parent a8e718c7
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......@@ -1523,6 +1523,7 @@ zink_shader_compile(struct zink_screen *screen, struct zink_shader *zs, nir_shad
NIR_PASS_V(nir, nir_lower_io_to_scalar, nir_var_mem_ubo | nir_var_mem_ssbo | nir_var_mem_shared);
NIR_PASS_V(nir, rewrite_bo_access, screen);
NIR_PASS_V(nir, remove_bo_access, zs);
need_optimize = true;
}
if (inlined_uniforms) {
optimize_nir(nir);
......
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