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Updated date
d3d11device: Fix wrong printf formatting
!2069
· created
Mar 10, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
2
updated
Apr 16, 2021
d3d11: Fix an HLSL compiler warning
!2052
· created
Mar 02, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
d3d11h264dec: Keep track of actually configured DPB size
!2056
· created
Mar 04, 2021
by
Seungha Yang
1.19.1
master
1.18
Backported into 1.18
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Various bug fixes and add support for border drawing
!2051
· created
Mar 02, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Move core methods to gst-libs
!464
· created
Jul 18, 2019
by
Seungha Yang
1.19.1
master
Windows
Merged
6
updated
Apr 16, 2021
d3d11: Documentation update
!2029
· created
Feb 21, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
28
updated
Apr 16, 2021
wasapi2device: Make wasapi2 device distinguishable from wasapi device
!2024
· created
Feb 18, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
wasapi2: Always build if Windows 10 SDK is available
!1951
· created
Jan 12, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
6
updated
Apr 16, 2021
d3d11: Add support for deinterlacing by using ID3D11VideoProcessor interface
!2016
· created
Feb 13, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
8
updated
Apr 16, 2021
d3d11decoder: Take account of min buffers of downstream buffer pool
!2017
· created
Feb 15, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
d3d11decoder: Fix deadlock when DPB texture pool is full
!2003
· created
Feb 03, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
6
updated
Apr 16, 2021
d3d11videosink: Don't limit max buffers of buffer pool
!1989
· created
Jan 27, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Suppress some warning debug messages
!1986
· created
Jan 26, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11videosink: Add support for drawing on application's own texture
!1873
· created
Dec 11, 2020
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Add support for MPEG-2 video decoding
!1969
· created
Jan 20, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
mfvideoenc: Add support for P010 d3d11 texture
!1970
· created
Jan 20, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Don't use hardcoded maximum resolution value
!1964
· created
Jan 19, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Allow building UWP features with Desktop features if possible
!1962
· created
Jan 18, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11decoder: Do more retry for ID3D11VideoContext::DecoderBeginFrame failure
!1913
· created
Dec 27, 2020
by
Seungha Yang
1.19.1
master
Windows
Merged
3
updated
Apr 16, 2021
mfvideoenc: Add support for Direct3D11 texture
!1903
· created
Dec 22, 2020
by
Seungha Yang
1.19.1
master
Windows
Merged
2
updated
Apr 16, 2021
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