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d3d11: Allow building UWP features with Desktop features if possible

    d3d11videosink: Fix ugly thread name for Win32 window impl.

    Don't need to put Win32 twice
    d3d11videosink: Fix MSVC build warnings around UWP code

    gstd3d11window_corewindow.cpp(408): warning C4189:
      'storage': local variable is initialized but not referenced
    gstd3d11window_corewindow.cpp(490): warning C4189:
      'self': local variable is initialized but not referenced
    gstd3d11window_swapchainpanel.cpp(481): warning C4189:
      'self': local variable is initialized but not referenced
    d3d11: Allow building UWP features with Desktop features if possible

    WINAPI_PARTITION_DESKTOP and WINAPI_PARTITION_APP can coexist.
    Although UWP only binaries should be used for production stage,
    this change will be useful for development stage

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