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Commit 411c081e authored by Timur Kristóf's avatar Timur Kristóf Committed by Marge Bot
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drirc: Apply radv_invariant_geom workaround to World War Z games.

Cc: mesa-stable
Closes: mesa/mesa#5433


Signed-off-by: default avatarTimur Kristóf <timur.kristof@gmail.com>
Reviewed-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <mesa/mesa!13312>
parent bbce747a
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......@@ -839,9 +839,10 @@ TODO: document the other workarounds.
<option name="radv_zero_vram" value="true" />
</application>
<application name="World War Z" application_name_match="WWZ">
<application name="World War Z (and World War Z: Aftermath)" application_name_match="WWZ|wwz">
<option name="radv_override_uniform_offset_alignment" value="16" />
<option name="radv_disable_shrink_image_store" value="true" />
<option name="radv_invariant_geom" value="true" />
</application>
<application name="DOOM VFR" application_name_match="DOOM_VFR">
......
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