glsl: only allow 32 bits atomic operations on images
EXT_shader_image_load_store says: The format of the image unit must be in the "1x32" equivalence class otherwise the atomic operation is invalid. ARB_shader_image_load_store says: We will only support 32-bit atomic operations on images Fixes: fc0a2e5d ("glsl: add EXT_shader_image_load_store new image functions") Reviewed-by:Marek Olšák <marek.olsak@amd.com> Part-of: <!5688> (cherry picked from commit 1e3aeda5)
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