glsl: fix declarations of gl_MaxVaryingFloats
gl_MaxVaryingFloats was not removed from core until 4.20 and is still available in compat shaders. Found while writing some new CTS to test the correct declarations of this constant. Fixes: 0ebf4257a385i ("glsl: define some GLES3 constants in GLSL 4.1") Reviewed-by:Tapani Pälli <tapani.palli@intel.com> Part-of: <mesa/mesa!9514>
Loading
Please register or sign in to comment