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glsl: fix declarations of gl_MaxVaryingFloats

Timothy Arceri requested to merge tarceri/mesa:fix_gl_maxvaryingfloats into master

gl_MaxVaryingFloats was not removed from core until 4.20 and is still available in compat shaders. Found while writing some new CTS to test the correct declarations of this constant.

Fixes: 0ebf4257i ("glsl: define some GLES3 constants in GLSL 4.1")

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