VUID-VkDescriptorImageInfo-imageLayout-00344 and UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated in supertuxkart
zink-wip @ 806eb8a3
AMD RADV ACO @ AMD Radeon R9 Fury X (FIJI, GFX8)
After starting game from scratch, with default settings, and clicking "Singleplayer" in the main menu, it immedietly shows validation error.
Some other ones display even when just in the menu, without actually starting the race or anything.
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd268c820, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x49ba00000049ba[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/simple_particle.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/simple_particle.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/alphatest_particle.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/alphatest_particle.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/degraded_ibl.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sunlight.frag
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd268c820, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x49ba00000049ba[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd268c820, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated(ERROR / SPEC): msgNum: 1345731725 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated ] Object 0: handle = 0x49f300000049f3, type = VK_OBJECT_TYPE_DESCRIPTOR_SET; | MessageID = 0x50363c8d | VkDescriptorSet 0x49f300000049f3[] encountered the following validation error at vkCmdDraw() time: Image layout specified at vkUpdateDescriptorSet* or vkCmdPushDescriptorSet* time doesn't match actual image layout at time descriptor is used. See previous error callback for specific details.
Objects: 1
[0] 0x49f300000049f3, type: 23, name: NULL
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/pointlight.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/pointlight.frag
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd268c820, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x49ba00000049ba[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd268c820, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated(ERROR / SPEC): msgNum: 1345731725 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated ] Object 0: handle = 0x49f300000049f3, type = VK_OBJECT_TYPE_DESCRIPTOR_SET; | MessageID = 0x50363c8d | VkDescriptorSet 0x49f300000049f3[] encountered the following validation error at vkCmdDraw() time: Image layout specified at vkUpdateDescriptorSet* or vkCmdPushDescriptorSet* time doesn't match actual image layout at time descriptor is used. See previous error callback for specific details.
Objects: 1
[0] 0x49f300000049f3, type: 23, name: NULL
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/combine_diffuse_color.frag
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd268c820, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x49ba00000049ba[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd268c820, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated(ERROR / SPEC): msgNum: 1345731725 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated ] Object 0: handle = 0x4a420000004a42, type = VK_OBJECT_TYPE_DESCRIPTOR_SET; | MessageID = 0x50363c8d | VkDescriptorSet 0x4a420000004a42[] encountered the following validation error at vkCmdDraw() time: Image layout specified at vkUpdateDescriptorSet* or vkCmdPushDescriptorSet* time doesn't match actual image layout at time descriptor is used. See previous error callback for specific details.
Objects: 1
[0] 0x4a420000004a42, type: 23, name: NULL
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/tonemap.frag
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd26a9660, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x4b9c0000004b9c[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd26a9660, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated(ERROR / SPEC): msgNum: 1345731725 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated ] Object 0: handle = 0x49f100000049f1, type = VK_OBJECT_TYPE_DESCRIPTOR_SET; | MessageID = 0x50363c8d | VkDescriptorSet 0x49f100000049f1[] encountered the following validation error at vkCmdDraw() time: Image layout specified at vkUpdateDescriptorSet* or vkCmdPushDescriptorSet* time doesn't match actual image layout at time descriptor is used. See previous error callback for specific details.
Objects: 1
[0] 0x49f100000049f1, type: 23, name: NULL
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd26a9660, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x4b9c0000004b9c[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd26a9660, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated(ERROR / SPEC): msgNum: 1345731725 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated ] Object 0: handle = 0x49f100000049f1, type = VK_OBJECT_TYPE_DESCRIPTOR_SET; | MessageID = 0x50363c8d | VkDescriptorSet 0x49f100000049f1[] encountered the following validation error at vkCmdDraw() time: Image layout specified at vkUpdateDescriptorSet* or vkCmdPushDescriptorSet* time doesn't match actual image layout at time descriptor is used. See previous error callback for specific details.
Objects: 1
[0] 0x49f100000049f1, type: 23, name: NULL
VUID-VkDescriptorImageInfo-imageLayout-00344(ERROR / SPEC): msgNum: -564812795 - Validation Error: [ VUID-VkDescriptorImageInfo-imageLayout-00344 ] Object 0: handle = 0x561dd26a9660, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xde55a405 | vkCmdDraw(): Cannot use VkImage 0x4b9c0000004b9c[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)
Objects: 1
[0] 0x561dd26a9660, type: 6, name: NULL
Below is a separate run (pointers might be different than above) in debug to get a backtrace.
$ cat ~/vk_layer_settings.txt
khronos_validation.debug_action = VK_DBG_LAYER_ACTION_BREAK
#khronos_validation.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG
khronos_validation.report_flags = error
khronos_validation.log_filename = stdout
khronos_validation.enables = VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT
$
user@debian:~/mesa-git$ MESA_LOADER_DRIVER_OVERRIDE=zink GALLIUM_HUD= VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation VK_LAYER_SETTINGS_PATH=/home/user/vk_layer_settings.txt GALLIUM_THREAD=0 gdb --args supertuxkart
GNU gdb (Debian 10.1-1.3) 10.1
Reading symbols from supertuxkart...
Reading symbols from /usr/lib/debug/.build-id/44/faf830cd65513f7b8073c6de8aec10cba76222.debug...
(gdb) set pagination off
(gdb) set print elements 0
(gdb) run
Starting program: /usr/games/supertuxkart
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[verbose ] main: Error messages and other text output will be logged to /home/user/.config/supertuxkart/config-0.10/stdout.log.
[info ] [FileManager]: Data files will be fetched from: '/usr/share/games/supertuxkart/data/'
[info ] [FileManager]: User directory is '/home/user/.config/supertuxkart/config-0.10/'.
[info ] [FileManager]: Addons files will be stored in '/home/user/.local/share/supertuxkart/addons/'.
[info ] [FileManager]: Screenshots will be stored in '/home/user/.local/share/supertuxkart/screenshots/'.
[info ] [FileManager]: User-defined grand prix will be stored in '/home/user/.local/share/supertuxkart/grandprix/'.
[info ] [FileManager]: Asset 0 will be loaded from '/usr/share/games/supertuxkart/data/challenges/'.
[info ] [FileManager]: Asset 1 will be loaded from '/usr/share/games/supertuxkart/data/gfx/'.
[info ] [FileManager]: Asset 2 will be loaded from '/usr/share/games/supertuxkart/data/grandprix/'.
[info ] [FileManager]: Asset 3 will be loaded from '/usr/share/games/supertuxkart/data/gui/icons/'.
[info ] [FileManager]: Asset 4 will be loaded from '/usr/share/games/supertuxkart/data/gui/screens/'.
[info ] [FileManager]: Asset 5 will be loaded from '/usr/share/games/supertuxkart/data/gui/dialogs/'.
[info ] [FileManager]: Asset 6 will be loaded from '/usr/share/games/supertuxkart/data/replay/'.
[info ] [FileManager]: Asset 7 will be loaded from '/usr/share/games/supertuxkart/data/shaders/'.
[info ] [FileManager]: Asset 8 will be loaded from '/usr/share/games/supertuxkart/data/skins/'.
[info ] [FileManager]: Asset 9 will be loaded from '/usr/share/games/supertuxkart/data/ttf/'.
[info ] [FileManager]: Asset 10 will be loaded from '/usr/share/games/supertuxkart/data/po/'.
[info ] [FileManager]: Asset 11 will be loaded from '/usr/share/games/supertuxkart/data/library/'.
[info ] [FileManager]: Asset 12 will be loaded from '/usr/share/games/supertuxkart/data/models/'.
[info ] [FileManager]: Asset 13 will be loaded from '/usr/share/games/supertuxkart/data/music/'.
[info ] [FileManager]: Asset 14 will be loaded from '/usr/share/games/supertuxkart/data/sfx/'.
[info ] [FileManager]: Asset 15 will be loaded from '/usr/share/games/supertuxkart/data/textures/'.
[info ] [FileManager]: Asset 16 will be loaded from '/usr/share/games/supertuxkart/data/tracks/'.
[verbose ] translation: Env var LANGUAGE = 'en_US.UTF-8'.
[verbose ] translation: Language 'English (United States)'.
[info ] tinygettext: Adding language fallback en
..:: Antarctica Rendering Engine 2.0 ::..
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WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
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[info ] IrrDriver: OpenGL version: 4.6
[info ] IrrDriver: OpenGL vendor: Collabora Ltd
[info ] IrrDriver: OpenGL renderer: zink (AMD RADV FIJI (ACO))
[info ] IrrDriver: OpenGL version string: 4.6 (Core Profile) Mesa 21.0.0-devel (git-806eb8a355)
[info ] GLDriver: ARB Buffer Storage Present
[info ] GLDriver: ARB Compute Shader Present
[info ] GLDriver: ARB Arrays of Arrays Present
[info ] GLDriver: ARB Texture Storage Present
[info ] GLDriver: ARB Texture View Present
[info ] GLDriver: ARB Image Load Store Present
[info ] GLDriver: ARB Shader Atomic Counters Present
[info ] GLDriver: ARB Shader Storage Buffer Object Present
[info ] GLDriver: EXT Texture Compression S3TC Present
[info ] GLDriver: ARB Uniform Buffer Object Present
[info ] GLDriver: ARB Explicit Attrib Location Present
[info ] GLDriver: EXT Texture Filter Anisotropic Present
[info ] GLDriver: Geometry Shaders Present
[info ] GLDriver: ARB Texture Buffer Object Present
[info ] GLDriver: ARB Texture Swizzle Present
[info ] GLDriver: ARB Pixel Buffer Object Present
[info ] GLDriver: ARB Sampler Objects Present
[info ] GLDriver: ARB Vertex Type 2_10_10_10_rev Present
[info ] GLDriver: ARB Instanced Arrays Present
[info ] SharedGPUObjects: Hardware Skinning enabled, method: TBO, max bones: 1024
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/screenquad.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/motion_blur.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/lightning.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/primitive2dlist.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/transparent.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/texturedquad.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/uniformcolortexturedquad.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/texturedquad.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/coloredquad.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/coloredquad.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/colortexturedquad.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/colortexturedquad.frag
[info ] irr_driver: GLSL supported.
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_pass.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_solid.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_shadow.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/white.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_skinning.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_skinning_shadow.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_normal_map.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_alpha_test.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_shadow_alpha_test.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_decal.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_grass_pass.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_grass.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_grass_shadow.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_unlit.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_transparent.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_ghost.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_dynamic_night_bloom.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_tilling_mitigation.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_vertical_mapping.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_road_blending.frag
[New Thread 0x7ffe75da4700 (LWP 1799274)]
[New Thread 0x7ffe755a3700 (LWP 1799275)]
[New Thread 0x7ffe74da2700 (LWP 1799276)]
[New Thread 0x7ffe67fff700 (LWP 1799277)]
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[New Thread 0x7ffe667fc700 (LWP 1799280)]
[New Thread 0x7ffe65ffb700 (LWP 1799281)]
[New Thread 0x7ffe657fa700 (LWP 1799282)]
[New Thread 0x7ffe64ff9700 (LWP 1799283)]
[New Thread 0x7ffe647f8700 (LWP 1799284)]
[New Thread 0x7ffe63ff7700 (LWP 1799285)]
[New Thread 0x7ffe637f6700 (LWP 1799286)]
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[New Thread 0x7ffe627f4700 (LWP 1799288)]
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[New Thread 0x7ffe59fe3700 (LWP 1799305)]
[New Thread 0x7ffe597e2700 (LWP 1799306)]
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_displace.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/colorize.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_normal_visualizer.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_normal_visualizer.geom
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sp_normal_visualizer.frag
[New Thread 0x7ffe58fe1700 (LWP 1799307)]
[New Thread 0x7fff9467a700 (LWP 1799308)]
[Thread 0x7fff9467a700 (LWP 1799308) exited]
[New Thread 0x7ffe4bfff700 (LWP 1799309)]
[Thread 0x7ffe4bfff700 (LWP 1799309) exited]
[New Thread 0x7ffe4bfff700 (LWP 1799310)]
[New Thread 0x7fff945f9700 (LWP 1799311)]
[New Thread 0x7fff943f8700 (LWP 1799312)]
[New Thread 0x7ffe3b7fe700 (LWP 1799313)]
[info ] GrandPrixManager: Loading Grand Prix files from /usr/share/games/supertuxkart/data/grandprix/
[info ] GrandPrixManager: Loading Grand Prix files from /home/user/.local/share/supertuxkart/grandprix/
[warn ] SPMeshBuffer: kartDirt shader is missing, fallback to solid
[warn ] SPMeshBuffer: kartDirt shader is missing, fallback to solid
[warn ] SPMeshBuffer: kartDirt shader is missing, fallback to solid
[warn ] SPMeshBuffer: kartDirt shader is missing, fallback to solid
[warn ] SPMeshBuffer: kartDirt shader is missing, fallback to solid
[warn ] LayoutManager: Statically sized widgets took all the place!!
[warn ] LayoutManager: Statically sized widgets took all the place!!
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/simple_particle.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/simple_particle.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/alphatest_particle.vert
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/alphatest_particle.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/degraded_ibl.frag
[info ] ShaderFilesManager: Compiling shader: /usr/share/games/supertuxkart/data/shaders/sunlight.frag
Thread 1 "supertuxkart" received signal SIGTRAP, Trace/breakpoint trap.
raise (sig=sig@entry=5) at ../sysdeps/unix/sysv/linux/raise.c:50
50 ../sysdeps/unix/sysv/linux/raise.c: No such file or directory.
(gdb) bt
#0 raise (sig=sig@entry=5) at ../sysdeps/unix/sysv/linux/raise.c:50
#1 0x00007fffea2711ce in MessengerBreakCallback (message_severity=<optimized out>, message_type=<optimized out>, callback_data=<optimized out>, user_data=<optimized out>) at ./layers/vk_layer_logging.h:776
#2 0x00007fffeac93f30 in debug_log_msg (layer_prefix=0x7fffeb3299a7 "Validation", text_vuid=<optimized out>, message=0x55555ab6fed0 "vkCmdDraw(): Cannot use VkImage 0x469b000000469b[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. The Vulkan spec states: imageLayout must match the actual VkImageLayout of each subresource accessible from imageView at the time this descriptor is accessed as defined by the image layout matching rules (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkDescriptorImageInfo-imageLayout-00344)", objects=..., msg_flags=8, debug_data=<optimized out>) at ./layers/vk_layer_logging.h:476
#3 LogMsgLocked (debug_data=<optimized out>, msg_flags=8, objects=..., vuid_text=..., err_msg=0x55555ac339a0 "vkCmdDraw(): Cannot use VkImage 0x469b000000469b[] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL.") at ./layers/vk_layer_logging.h:713
#4 0x00007fffeace9eb2 in ValidationObject::LogError<VkCommandBuffer_T*> (this=this@entry=0x55555768fa30, src_object=0x555557654e10, vuid_text="VUID-VkDescriptorImageInfo-imageLayout-00344", format=0x7fffffffb1b0 "@\364\302ZUU", format@entry=0x7fffeb35a200 "%s: Cannot use %s (layer=%u mip=%u) with specific layout %s that doesn't match the %s layout %s.") at ./layers/generated/chassis.h:2992
#5 0x00007fffead29fef in CoreChecks::VerifyImageLayout (this=this@entry=0x55555768fa30, cb_node=cb_node@entry=0x55555775d060, image_state=0x55555a944720, range=..., aspect_mask=2, explicit_layout=VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, optimal_layout=VK_IMAGE_LAYOUT_UNDEFINED, caller=0x7fffeb32feec "vkCmdDraw()", layout_invalid_msg_code=0x7fffeb3299d1 "VUID_Undefined", layout_mismatch_msg_code=0x7fffeb268f28 "VUID-VkDescriptorImageInfo-imageLayout-00344", error=0x7fffffffb6f0) at ./layers/buffer_validation.cpp:1284
#6 0x00007fffead07ee4 in CoreChecks::ValidateDescriptorSetBindingData (this=0x55555768fa30, cb_node=0x55555775d060, descriptor_set=<optimized out>, dynamic_offsets=std::vector of length 0, capacity 0, binding=513, reqs=642, framebuffer=0x47100000004710, attachment_views=std::vector of length 3, capacity 3 = {...}, caller=0x7fffeb32feec "vkCmdDraw()", vuids=...) at ./layers/descriptor_sets.cpp:888
#7 0x00007fffead09b79 in CoreChecks::ValidateDrawState (this=this@entry=0x55555768fa30, descriptor_set=descriptor_set@entry=0x55555a82fd10, bindings=..., dynamic_offsets=std::vector of length 0, capacity 0, cb_node=cb_node@entry=0x55555775d060, attachment_views=std::vector of length 3, capacity 3 = {...}, caller=0x7fffeb32feec "vkCmdDraw()", vuids=...) at ./layers/descriptor_sets.cpp:724
#8 0x00007fffeace4a7b in CoreChecks::ValidateCmdBufDrawState (this=this@entry=0x55555768fa30, cb_node=cb_node@entry=0x55555775d060, cmd_type=cmd_type@entry=CMD_DRAW, indexed=indexed@entry=false, bind_point=bind_point@entry=VK_PIPELINE_BIND_POINT_GRAPHICS, function=function@entry=0x7fffeb32feec "vkCmdDraw()") at ./layers/core_validation.cpp:1155
#9 0x00007fffeacedcaf in CoreChecks::ValidateCmdDrawType (this=0x55555768fa30, cmd_buffer=<optimized out>, indexed=indexed@entry=false, bind_point=bind_point@entry=VK_PIPELINE_BIND_POINT_GRAPHICS, cmd_type=cmd_type@entry=CMD_DRAW, caller=caller@entry=0x7fffeb32feec "vkCmdDraw()", queue_flags=1) at ./layers/drawdispatch.cpp:492
#10 0x00007fffeacedd0c in CoreChecks::PreCallValidateCmdDraw (this=<optimized out>, commandBuffer=<optimized out>, vertexCount=<optimized out>, instanceCount=<optimized out>, firstVertex=<optimized out>, firstInstance=<optimized out>) at ./layers/drawdispatch.cpp:501
#11 0x00007fffeab4c947 in vulkan_layer_chassis::CmdDraw(VkCommandBuffer_T*, unsigned int, unsigned int, unsigned int, unsigned int) () at ./layers/generated/chassis.cpp:2995
#12 0x00007ffff36b464b in zink_draw_vbo (pctx=0x555557718280, dinfo=<optimized out>, dindirect=0x0, draws=0x7fffffffcac8, num_draws=1) at ../../src/gallium/drivers/zink/zink_draw.c:558
#13 0x00007ffff3389a51 in u_vbuf_draw_vbo (mgr=0x555556a21070, info=0x7fffffffcca0, indirect=0x0, draw=...) at ../../src/gallium/auxiliary/util/u_vbuf.c:1310
#14 0x00007ffff3330a8d in cso_draw_vbo (cso=<optimized out>, info=info@entry=0x7fffffffcca0, indirect=indirect@entry=0x0, draw=...) at ../../src/gallium/auxiliary/cso_cache/cso_context.c:1760
#15 0x00007ffff2dea607 in st_draw_vbo (ctx=<optimized out>, prims=0x7fffffffcd40, nr_prims=<optimized out>, ib=0x0, index_bounds_valid=true, primitive_restart=<optimized out>, restart_index=0, min_index=<optimized out>, max_index=<optimized out>, num_instances=1, base_instance=0) at ../../src/mesa/state_tracker/st_draw.c:226
#16 0x00007ffff3078a53 in _mesa_draw_arrays (ctx=ctx@entry=0x55555707b050, mode=mode@entry=4, start=start@entry=0, count=count@entry=3, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at ../../src/mesa/main/draw.c:366
#17 0x00007ffff3078b2e in _mesa_DrawArrays (mode=4, start=0, count=3) at ../../src/mesa/main/draw.c:582
#18 0x0000555555988f8a in LightingPasses::renderSunlight (depth_stencil_texture=526, normal_depth_texture=528, col=..., direction=..., this=0x555556a44950) at ./src/graphics/lighting_passes.cpp:341
#19 LightingPasses::renderLights (this=this@entry=0x555556a44950, has_shadow=has_shadow@entry=false, normal_depth_texture=528, depth_stencil_texture=526, albedo_texture=<optimized out>, shadow_framebuffer=0x0, specular_probe=0) at ./src/graphics/lighting_passes.cpp:462
#20 0x00005555559bbc5e in ShaderBasedRenderer::renderSceneDeferred (this=0x555556a44900, camnode=<optimized out>, dt=<optimized out>, hasShadow=<optimized out>, forceRTT=<optimized out>) at ./src/graphics/shader_based_renderer.cpp:278
#21 0x00005555559bd2c7 in ShaderBasedRenderer::renderToTexture (this=0x555556a44900, render_target=0x55555a023050, camera=0x55555a705b40, dt=0.0166666675) at ./src/graphics/shader_based_renderer.cpp:857
#22 0x0000555555a769f7 in GUIEngine::ModelViewWidget::update (this=0x555559de0650, delta=<optimized out>) at ./src/guiengine/widgets/model_view_widget.cpp:199
#23 0x0000555555a78898 in GUIEngine::PlayerKartWidget::add (this=0x55555a72b920) at ./src/guiengine/widgets/player_kart_widget.cpp:366
#24 0x0000555555cc3fe6 in KartSelectionScreen::joinPlayer (this=0x55555a735390, device=<optimized out>, p=0x0) at ./src/states_screens/kart_selection.cpp:569
#25 0x0000555555cc5c07 in KartSelectionScreen::init (this=0x55555a735390) at ./src/states_screens/kart_selection.cpp:417
#26 0x0000555555a21491 in GUIEngine::AbstractStateManager::pushScreen (this=0x555557deee90, screen=0x55555a735390) at ./src/guiengine/abstract_state_manager.cpp:148
#27 0x0000555555a36995 in GUIEngine::Screen::push (this=<optimized out>) at ./src/guiengine/screen.cpp:110
#28 0x0000555555cc7fc3 in MainMenuScreen::eventCallback (this=<optimized out>, widget=<optimized out>, name=..., playerID=<optimized out>) at ./src/states_screens/main_menu_screen.cpp:485
#29 0x0000555555a29c24 in GUIEngine::EventHandler::onWidgetActivated (this=0x555557dcb110, w=0x555559f68dc0, playerID=0, type=Input::IT_MOUSEBUTTON) at ./src/guiengine/event_handler.cpp:783
#30 0x0000555555a2a496 in GUIEngine::EventHandler::OnEvent (event=..., this=0x555557dcb110) at ./src/guiengine/event_handler.cpp:163
#31 GUIEngine::EventHandler::OnEvent (this=0x555557dcb110, event=...) at ./src/guiengine/event_handler.cpp:70
#32 0x0000555555e3392a in irr::gui::CGUIButton::OnEvent (this=0x555559fd5fc0, event=...) at ./lib/irrlicht/source/Irrlicht/CGUIButton.cpp:218
#33 0x0000555555ee3e89 in irr::gui::CGUIEnvironment::postEventFromUser (this=0x55555697fbe0, event=...) at ./lib/irrlicht/source/Irrlicht/CGUIEnvironment.cpp:544
#34 0x0000555555e3d62a in irr::CIrrDeviceStub::postEventFromUser (this=0x555556314870, event=...) at ./lib/irrlicht/source/Irrlicht/CIrrDeviceStub.cpp:227
#35 0x0000555555e37b65 in irr::CIrrDeviceSDL::run (this=0x555556314870) at ./lib/irrlicht/source/Irrlicht/CIrrDeviceSDL.cpp:701
#36 0x0000555555b3ab19 in MainLoop::run() () at ./src/main_loop.cpp:666
#37 0x00005555558ac9e8 in main () at ./src/main.cpp:2370
(gdb)
bt full
fragment:
...
#12 0x00007ffff36b464b in zink_draw_vbo (pctx=0x555557718280, dinfo=<optimized out>, dindirect=0x0, draws=0x7fffffffcac8, num_draws=1) at ../../src/gallium/drivers/zink/zink_draw.c:558
i = 0
ctx = 0x555557718280
screen = 0x555556a4e9b0
rast_state = <optimized out>
dsa_state = <optimized out>
so_target = 0x0
counter_buffers = {0x66a53add, 0x55555ac65148, 0x55555ac65120, 0x5, 0x7fffffffca00, 0x7ffff36d8eaa <_mesa_hash_table_insert_pre_hashed+55>, 0x55555ac65120, 0x55555771d848, 0x55555ac65120, 0x0, 0x0, 0x7ffff36be742 <zink_get_surface+1422>, 0x555557718280, 0x0, 0x555500000200, 0x55555771d800, 0x555556a4e9b0, 0x66a53add, 0x400000000000001, 0x0, 0x0, 0x0, 0x48470112, 0x55555771d848, 0x0, 0x0, 0x0, 0x0, 0x48470111, 0x55555771d848, 0x1, 0x0, 0x0, 0x0, 0x48470112, 0x55555771d848, 0x0, 0x0, 0x0, 0x0, 0x48470111, 0x55555771d848, 0x1, 0x0, 0x0, 0x0, 0x16, 0x55555ab40980, 0x555556a3d550, 0x3, 0x55555771d608, 0x555556a21998, 0x0, 0x7ffff3375ee9 <util_set_vertex_buffers_mask+575>, 0x55555771d608, 0x100000001, 0x555556a21990, 0x55555771d428, 0x55555771d600, 0x1, 0x1, 0x555556a21070, 0x7fffffffcca0, 0x0}
counter_buffer_offsets = {0 <repeats 64 times>}
need_index_buffer_unref = false
gfx_program = <optimized out>
reduced_prim = <optimized out>
depth_bias = <optimized out>
__PRETTY_FUNCTION__ = "zink_draw_vbo"
index_offset = 0
index_buffer = 0x0
persistent = 0x0
batch = 0x5555577186f8
viewports = {{x = 0, y = 0, width = 512, height = 512, minDepth = 0, maxDepth = 1}, {x = 0, y = 0, width = 0, height = 0, minDepth = 0, maxDepth = 0} <repeats 15 times>}
scissors = {{offset = {x = 0, y = 0}, extent = {width = 512, height = 512}}, {offset = {x = 0, y = 0}, extent = {width = 0, height = 0}} <repeats 15 times>}
pipeline = <optimized out>
#13 0x00007ffff3389a51 in u_vbuf_draw_vbo (mgr=0x555556a21070, info=0x7fffffffcca0, indirect=0x0, draw=...) at ../../src/gallium/auxiliary/util/u_vbuf.c:1310
pipe = 0x555557718280
start_vertex = <optimized out>
min_index = 32767
num_vertices = <optimized out>
unroll_indices = 0 '\000'
used_vb_mask = <optimized out>
user_vb_mask = 0
incompatible_vb_mask = 0
new_info = {mode = PIPE_PRIM_POINTS, vertices_per_patch = 0 '\000', index_size = 128 '\200', primitive_restart = false, has_user_indices = false, index_bounds_valid = false, increment_draw_id = false, _pad = 0 '\000', start_instance = 0, instance_count = 0, drawid = 0, index_bias = 8388608, restart_index = 0, index = {resource = 0x800000, user = 0x800000}, min_index = 1467193168, max_index = 21845}
new_draw = {start = 8388896, count = 0}
__PRETTY_FUNCTION__ = "u_vbuf_draw_vbo"
__func__ = "u_vbuf_draw_vbo"
#14 0x00007ffff3330a8d in cso_draw_vbo (cso=<optimized out>, info=info@entry=0x7fffffffcca0, indirect=indirect@entry=0x0, draw=...) at ../../src/gallium/auxiliary/cso_cache/cso_context.c:1760
vbuf = <optimized out>
__PRETTY_FUNCTION__ = "cso_draw_vbo"
#15 0x00007ffff2dea607 in st_draw_vbo (ctx=<optimized out>, prims=0x7fffffffcd40, nr_prims=<optimized out>, ib=0x0, index_bounds_valid=true, primitive_restart=<optimized out>, restart_index=0, min_index=<optimized out>, max_index=<optimized out>, num_instances=1, base_instance=0) at ../../src/mesa/state_tracker/st_draw.c:226
draw = {start = <optimized out>, count = <optimized out>}
st = 0x555557739750
info = {mode = PIPE_PRIM_TRIANGLES, vertices_per_patch = 3 '\003', index_size = 0 '\000', primitive_restart = false, has_user_indices = false, index_bounds_valid = false, increment_draw_id = true, _pad = 0 '\000', start_instance = 0, instance_count = 1, drawid = 0, index_bias = 0, restart_index = 0, index = {resource = 0x6, user = 0x6}, min_index = 0, max_index = 2}
i = 0
start = 0
#16 0x00007ffff3078a53 in _mesa_draw_arrays (ctx=ctx@entry=0x55555707b050, mode=mode@entry=4, start=start@entry=0, count=count@entry=3, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at ../../src/mesa/main/draw.c:366
prim = {mode = 4 '\004', begin = true, end = true, start = 0, count = 3, basevertex = 0, draw_id = 0}
#17 0x00007ffff3078b2e in _mesa_DrawArrays (mode=4, start=0, count=3) at ../../src/mesa/main/draw.c:582
ctx = 0x55555707b050
__func__ = "_mesa_DrawArrays"
#18 0x0000555555988f8a in LightingPasses::renderSunlight (depth_stencil_texture=526, normal_depth_texture=528, col=..., direction=..., this=0x555556a44950) at ./src/graphics/lighting_passes.cpp:341
No locals.
#19 LightingPasses::renderLights (this=this@entry=0x555556a44950, has_shadow=has_shadow@entry=false, normal_depth_texture=528, depth_stencil_texture=526, albedo_texture=<optimized out>, shadow_framebuffer=0x0, specular_probe=0) at ./src/graphics/lighting_passes.cpp:462
timer = {timer = @0x555556993590}
track = <optimized out>
#20 0x00005555559bbc5e in ShaderBasedRenderer::renderSceneDeferred (this=0x555556a44900, camnode=<optimized out>, dt=<optimized out>, hasShadow=<optimized out>, forceRTT=<optimized out>) at ./src/graphics/shader_based_renderer.cpp:278
specular_probe = <optimized out>
track = <optimized out>
#21 0x00005555559bd2c7 in ShaderBasedRenderer::renderToTexture (this=0x555556a44900, render_target=0x55555a023050, camera=0x55555a705b40, dt=0.0166666675) at ./src/graphics/shader_based_renderer.cpp:857
No locals.
#22 0x0000555555a769f7 in GUIEngine::ModelViewWidget::update (this=0x555559de0650, delta=<optimized out>) at ./src/guiengine/widgets/model_view_widget.cpp:199
No locals.
...