Large patch:
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
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- src/mesa/drivers/glide/fxdd.c 12 additions, 11 deletionssrc/mesa/drivers/glide/fxdd.c
- src/mesa/main/attrib.c 4 additions, 4 deletionssrc/mesa/main/attrib.c
- src/mesa/main/clip.c 86 additions, 90 deletionssrc/mesa/main/clip.c
- src/mesa/main/clip.h 2 additions, 10 deletionssrc/mesa/main/clip.h
- src/mesa/main/context.c 7 additions, 2 deletionssrc/mesa/main/context.c
- src/mesa/main/dd.h 8 additions, 1 deletionsrc/mesa/main/dd.h
- src/mesa/main/drawpix.c 2 additions, 5 deletionssrc/mesa/main/drawpix.c
- src/mesa/main/enable.c 2 additions, 1 deletionsrc/mesa/main/enable.c
- src/mesa/main/feedback.c 127 additions, 8 deletionssrc/mesa/main/feedback.c
- src/mesa/main/feedback.h 13 additions, 4 deletionssrc/mesa/main/feedback.h
- src/mesa/main/light.c 13 additions, 11 deletionssrc/mesa/main/light.c
- src/mesa/main/lines.c 3 additions, 80 deletionssrc/mesa/main/lines.c
- src/mesa/main/points.c 4 additions, 63 deletionssrc/mesa/main/points.c
- src/mesa/main/stencil.c 2 additions, 2 deletionssrc/mesa/main/stencil.c
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