Skip to content
Snippets Groups Projects
Commit 1bf9dfaf authored by Keith Whitwell's avatar Keith Whitwell
Browse files

Large patch:

	- FX bug fixes.
        - Polygon mode and edgeflag work properly.
	- Clipping works with edgeflag.
	- Driver.ReducedPrimitiveChange() callback so drivers
          that implement lines & points as triangles can turn culling off
	  before rendering groups of these primitives.
        - Cleaned up feedback & select primitives.
parent 56b58668
No related branches found
No related tags found
No related merge requests found
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment