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mesa: Use glVertexAttrib*NV functions for fixed function attribs.
In the glArrayElement implementation, use glVertexAttrib*NV type functions for fixed function attributes. We do the same in display execution when the list is replayed using immediate mode attribute functions. Using a single set of function pointers enables to use a unified loop to walk the vertex array attributes. Reviewed-by:Brian Paul <brianp@vmware.com> Signed-off-by:
Mathias Fröhlich <Mathias.Froehlich@web.de>
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