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Commit a91ee1e1 authored by Rob Clark's avatar Rob Clark :speech_balloon: Committed by Emil Velikov
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freedreno/ir3: fix silly typo for binning pass shaders


Was resulting in gl_PointSize write being optimized out, causing
particle system type shaders to hang if hw binning enabled.

Fixes neverball, OGLES2ParticleSystem, etc.

Signed-off-by: default avatarRob Clark <robclark@freedesktop.org>
(cherry picked from commit 60096ed9)
parent 977626f1
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