EGLstream backend fixes
This is a merge request does three things:
- Check the buffer is a thing prior to attaching it to the Wayland surface in the hope to avoid a Wayland protocol error or some other crash,
- If glamor detects a GL error, log the error along with a backtrace in the hope that it would give what caused the error.
- Avoid the GL error, caused by a wrong stream state following the disposal of the stream while the compositor is still using it.
This is to help (possibly) with #1156 (closed)
With this, as it is, there is no more GL error and no more abort due to a Wayland error caused by attaching a wrong buffer, yet there are visual glitches remaining, but this is a separate issue.