[X11] [MODESETTING] [PERFORMANCE REGRESSION] Problems when using the Color Depth of "16" so that I can increase GPU performance with the Xorg Modesetting driver
Problem:
When using the Xorg modesetting driver by setting "Driver "modesetting"
" and setting "DefaultDepth "16"
" in my xorg config file, there are problems.
Pictures:
When I do "glxgears " I get an Xorg error |
When I do "glxinfo " this is what I get |
When I do "firefox" , firefox starts but does not appear on the screen |
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Conclusion:
Using the Color Depth of "16" can improve GPU performance compared to the default Xorg Color Depth of "24"
I have proof that using the Color Depth of "16" increases GPU performance, when a godot game was using the Color Depth of "32" when the Color Depth is was to "16" because of a problem with the Crocus Mesa Gallium Driver.
With the issue that was created at:
It shows that using the Color Depth of "32" can decrease FPS by around 37% compared to using the Color Depth of "16" on a godot game
I want this fixed because so that I can use the Color Depth "16" with the Xorg modesetting driver so that I can increase GPU performance by using the Color Depth of "16" when using the Xorg modesetting driver rather than the default Color Depth of "24".