[Question] XTestFakeRelativeMotionEvent in Xwayland
Hi,
The Steam client, which uses X, uses the extension XTestFakeRelativeMotionEvent in its internal Steam Controller driver to handle pointer input. Users can map the Steam Controller trackpads in the Steam client to produce mouse output, which does not work on Wayland due to this incompatibility.
Is it possible for Xwayland to support this feature, and if so, what would it take to implement it? Thanks! Apologies if this is the wrong place to ask this sort of thing; please let me know if there's somewhere more appropriate.