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Allow the client to select between BT.601 and BT.709 via the XV_COLORSPACE port attribute with the textured Xv adaptor as well. Since the BT.601 coefficients are currently hardcoded in the yuv->rgb shader, let's just add a mostly duplicated shader with hardcoded BT.709 coefficients instead. Not the most elegant solution but avoids having to touch any state setup etc. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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