glxcompmgr - OpenGL compositing manager glxcompmgr is an OpenGL compositing manager that use GLX_MESA_render_texture for binding redirected top-level windows to texture objects. It has a flexible plug-in system and it is designed to run well on most graphics hardware. David Reveman davidr@novell.com
James Cloos
authored
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images | ||
include | ||
plugins | ||
src | ||
.gitignore | ||
AUTHORS | ||
COPYING | ||
ChangeLog | ||
INSTALL | ||
Makefile.am | ||
NEWS | ||
README | ||
autogen.sh | ||
configure.ac | ||
glxcomp.pc.in | ||
mesa-glx-x11-render-texture-3.diff |