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  1. Dec 10, 2010
  2. Dec 07, 2010
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  5. Nov 25, 2010
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  7. Nov 09, 2010
  8. Nov 07, 2010
  9. Nov 02, 2010
    • Emma Anholt's avatar
      intel: Drop silly asserts on mappings present at unmap time. · a52e61b5
      Emma Anholt authored
      The intent of these was to catch mismatched map/unmap.  What it
      actually did was check whether there was ever a mapping of that type
      (including in a previous life of the buffer through the userland BO
      cache), not whether they were mismatched.  We don't even actually want
      to catch mismatched map/unmap, unless we also do refcounting, since at
      one point Mesa would do map/map/use/unmap/unmap.  Just remove this
      code instead.
      a52e61b5
    • Emma Anholt's avatar
      intel: Remove gratuitous assert on bo_reference. · 4abb65f9
      Emma Anholt authored
      This couldn't be triggered except by overflow, since there's an assert
      in unreference to catch the usual failure of over-unreferencing.
      4abb65f9
  10. Nov 01, 2010
  11. Oct 31, 2010
  12. Oct 29, 2010
    • Chris Wilson's avatar
      intel: enable relaxed fence allocation for i915 · 36245771
      Chris Wilson authored
      
      The kernel has always allowed userspace to underallocate objects
      supplied for fencing. However, the kernel only allocated the object size
      for the fence in the GTT and so caused tiling corruption. More recently
      the kernel does allocate the full fence region in the GTT for an
      under-sized object and so advertises that clients may finally make use
      of this feature. The biggest benefit is for texture-heavy GL games on
      i945 such as World of Padman which go from needing over 1GiB of RAM to
      play to fitting in the GTT!
      
      Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
      36245771
  13. Oct 27, 2010
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