-
Pekka Paalanen authored
Dispmanx is the prorietary display API on the Raspberry Pi, which provides hardware compositing. Every visible surface is assigned a Dispmanx element, and the hardware or firmware will do all compositing onto screen. The API supports translation, scaling, flips, discrete rotations in 90-degree steps, alpha channel on the surfaces, and full-surface alpha on top. Previously, Dispmanx capabilities were used via the weston_plane mechanism, where surfaces were assigned to planes when possible, and otherwise transparently falling back to GLESv2 compositing. Because we have no way to use the same memory buffer as a GL texture and a Dispmanx resource, we had to prepare for both. In the worst case, that means one GL texture, and two (double-buffered case) Dispmanx resources, all the size of a whole surface, for all surfaces. This was eating memory fast. To make things worse (and less slow), the wl_shm buffer was kept around, since it was copied to either a texture or a resource as nee...
d7265bc4