Skip to content

renderer/vulkan: don't add two alphas together in blend func

Brett Ernst requested to merge clamps/wlroots:vulkan-blend-function into master

Rolling the dice.

Fix alpha values exceeding 1 when using the blend pipeline. The issue was exposed by !4395 (merged) wherein brightness would be cranked up when using the blend pipeline code path (for example, when the output uses a 10-bit buffer format or other non-sRGB format).

Edited by Brett Ernst

Merge request reports