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Draft: render/gles2: add upload thread

Simon Ser requested to merge emersion/wlroots:gles2-upload-thread2 into master

Uploading textures can take a significant amount of time. For instance, on my recent laptop uploading textures with full screen damage takes ~1.2ms.

Add a separate worker thread where we can perform the upload to avoid blocking the main thread.

TODO:

  • This turns out tricky to integrate into the existing wlr_client_buffer logic, maybe better to wait for its replacement. Now using an EGL sync object instead.
  • Somehow it seems like the texture isn't written to properly anymore? The old contents show up.
  • Handle texture destruction.
Edited by Simon Ser

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