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layer-shell: add ping/pong

Isaac Freund requested to merge github/fork/ifreund/layer-shell-ping-pong into master

This mechanism is similar to the one already in use by xdg-shell, with the added specification that the server may use this in order to achieve frame-perfection when creating new outputs on which layer-shell clients wish to create a new layer surface.

Consider this an alternative to #86. I'm not entirely sure which approach is preferable.

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