Add FP16 surface support to gl-renderer
This allows clients to submit FP16 surfaces. We're not yet doing any colorspace conversion for HDR, and the output will be compressed down to (probably) argb8888 for display, but it's a start.
This allows clients to submit FP16 surfaces. We're not yet doing any colorspace conversion for HDR, and the output will be compressed down to (probably) argb8888 for display, but it's a start.