Add FP16 surface support to gl-renderer
This allows clients to submit FP16 surfaces. We're not yet doing any colorspace conversion for HDR, and the output will be compressed down to (probably) argb8888 for display, but it's a start.
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
Equinix is shutting down its operations with us on April 30, 2025. They have graciously supported us for almost 5 years, but all good things come to an end.
Given the time frame, it's going to be hard to make a smooth transition of the cluster to somewhere else (TBD). Please expect in the next months some hiccups in the service and probably at least a full week of downtime to transfer gitlab to a different place.
All help is appreciated.
This allows clients to submit FP16 surfaces. We're not yet doing any colorspace conversion for HDR, and the output will be compressed down to (probably) argb8888 for display, but it's a start.