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simple-egl: Update buffer_size dimensions when starting as maximized

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Merged Marius Vlad requested to merge mvlad/weston:wip/mvlad/fix-maximized into main Aug 19, 2022
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With commit 62ab6891, 'clients/simple-egl: Handle buffer scale and transform' we changed the way we resized the client, by encapsulating the resize in update_buffer_geometry() function.

We didn't correct that when creating the EGL window, which might be problematic if you attempt to start the window with different a different state, like maximized.

Fixes 62ab6891db9763dd4

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Edited Aug 22, 2022 by Marius Vlad
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Source branch: wip/mvlad/fix-maximized