Gamma correct blending with sRGB
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- Pekka Paalanen authored
Compile time constants play an important role in keeping the shader programs fast. Introduce an informal annotation to mark compile time constants to make the shader code easier to reason with. This will make much more sense once functions with compile time constant parameters are added. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.com>
@@ -27,6 +27,9 @@
@@ -49,8 +52,8 @@ precision mediump float;