Gamma correct blending with sRGB
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- Pekka Paalanen authored
A following patch will need the paint node in draw_view() for color transformations. While passing the paint node into draw_paint_node, also use the paint node. This is a pure refactoring with no functional change. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.com>
+ 9
− 9
@@ -471,10 +471,10 @@ draw_view_source_clipped(struct weston_view *view,
@@ -484,13 +484,13 @@ draw_view(struct weston_view *ev, struct weston_output *output,
@@ -498,7 +498,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
@@ -507,7 +507,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
@@ -522,7 +522,7 @@ repaint_surfaces(struct weston_output *output, pixman_region32_t *damage)