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interlude for color management

Pekka Paalanen requested to merge pq/weston:mr/color-housekeeping into main

This MR depends on !582 (merged) which is the reason this is a draft initially.

This is an arbitrary collection of small clean-up like changes:

  • gl-renderer: do not unbind the context on output destroy
  • Revert "gl-renderer: Make dummy surface current after all outputs are gone"
  • gl-renderer: require GL ES 3.0 for color management
  • gl-renderer: define fragment shader compile_const
  • gl-renderer: use shadow framebuffer automatically
  • Revert "compositor: add weston.ini option use-renderer-shadow"
  • libweston: remove weston_output_set_renderer_shadow_buffer()

Perhaps the most important bit is creating the shadow framebuffer automatically if needed in gl-renderer, which means the weston.ini option use-renderer-shadow can be removed.

Edited by Pekka Paalanen

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