gl-renderer: correct texture format chose for shm attach when GLES 2.0
GLES 2.0 don't support GL_R8 GL_RG8 as internal format
Signed-off-by: Haihua Hu jared.hu@nxp.com
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
The migration is almost done, at least the rest should happen in the background. There are still a few technical difference between the old cluster and the new ones, and they are summarized in this issue. Please pay attention to the TL:DR at the end of the comment.
GLES 2.0 don't support GL_R8 GL_RG8 as internal format
Signed-off-by: Haihua Hu jared.hu@nxp.com