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compositor: fix damage optimization

Derek Foreman requested to merge derekf/weston:missing_damage into main

We can skip posting damage beneath planes that are fully translucent, but that doesn't mean we can skip posting damage beneath planes that are not fully opaque.

Add a check for content that is entirely blended, and use that instead.

Signed-off-by: Derek Foreman derek.foreman@collabora.com

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