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Vitaly Prosyak authored
Introduce shader color mapping identity and 3D LUT. Shader requirements struct uses union for color mapping to prepare the place for 3x3 matrix. Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
cda130e4
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Introduce shader color mapping identity and 3D LUT.
Shader requirements struct uses union for color mapping
to prepare the place for 3x3 matrix.
Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>