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  • virgl
  • virglrenderer
  • Merge requests
  • Open 30
  • Merged 746
  • Closed 291
  • All 1,067
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  • venus: add logging and raise VKR_CS_DECODER_TEMP_POOL_MAX_SIZE to 1GB
    !682 · created Jan 19, 2022 by Chia-I Wu   venus
    • MERGED
    • 6
    updated Jan 19, 2022
  • shader: use actual fs_info data as shader key instead of a pointer
    !681 · created Jan 18, 2022 by Italo Nicola
    • MERGED
    • 3
    updated Jan 19, 2022
  • vrend: Cleanup use of glBindFragDataLocationIndexed
    !680 · created Jan 14, 2022 by Gert Wollny   bugfix
    • MERGED
    • 2
    updated Jan 15, 2022
  • vkr: Use vkGetDeviceQueue with queues that created with flags zero
    !675 · created Jan 13, 2022 by Andrii Pauk
    • MERGED
    • 5
    updated Jan 14, 2022
  • vrend: Only try accessing shader that are available
    !674 · created Jan 12, 2022 by Gert Wollny   bugfix
    • MERGED
    • 1
    updated Jan 14, 2022
  • shader: require GPU_shaders5 when gs_num_invocations is given
    !671 · created Jan 07, 2022 by Gert Wollny   bugfix ready-to-merge
    • MERGED
    • 1
    updated Jan 11, 2022
  • shader: rely on the shader key for clip_dist in GS
    !672 · created Jan 07, 2022 by Gert Wollny   ready-to-merge
    • MERGED
    • 1
    updated Jan 11, 2022
  • vrend: avoid linking program when no VS or FS is present
    !659 · created Dec 13, 2021 by Italo Nicola   is-reviewed
    • MERGED
    • 1
    updated Jan 11, 2022
  • server: use SIGCHLD to reap subprocesses timely
    !667 · created Dec 22, 2021 by Chia-I Wu   venus
    • MERGED
    • 12
    updated Jan 07, 2022
  • vkr: move get_fence_fd to vkr_device
    !670 · created Jan 06, 2022 by Yiwei Zhang   venus
    • MERGED
    • 2
    updated Jan 07, 2022
  • vrend: don't try to read from an undefined vertex element array
    !668 · created Jan 05, 2022 by Gert Wollny   bugfix
    • MERGED
    • 4
    updated Jan 05, 2022
  • Link shader command
    !644 · created Nov 04, 2021 by Antonio Caggiano
    • MERGED
    • 26
    updated Jan 05, 2022
  • Remove trailing space
    !658 · created Dec 13, 2021 by Yonggang Luo   code-improvement is-reviewed
    • MERGED
    • 2
    updated Dec 27, 2021
  • venus: set waitAll to true in vkr_queue_thread
    !666 · created Dec 20, 2021 by Chia-I Wu   venus
    • MERGED
    • 1
    updated Dec 20, 2021
  • shader: check for clip/cull distance support
    !665 · created Dec 16, 2021 by Italo Nicola
    • MERGED
    • 5
    updated Dec 17, 2021
  • venus: add classic 3d resource import support for render server
    !663 · created Dec 14, 2021 by Yiwei Zhang   venus
    • MERGED
    • 13
    updated Dec 16, 2021
  • proxy: add log prefix and fix line break
    !664 · created Dec 16, 2021 by Yiwei Zhang   venus
    • MERGED
    • 2
    updated Dec 16, 2021
  • formats: Fix readback condition for depth buffers
    !657 · created Dec 07, 2021 by 小田喜陽彦   bugfix is-reviewed
    • MERGED
    • 3
    updated Dec 15, 2021
  • server: fine tune pre-init
    !661 · created Dec 13, 2021 by Chia-I Wu   venus
    • MERGED
    • 14
    updated Dec 15, 2021
  • server: improve logging
    !660 · created Dec 13, 2021 by Chia-I Wu   venus
    • MERGED
    • 3
    updated Dec 15, 2021
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