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virgl
virglrenderer
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Updated date
meson/proxy: add a devenv option to start ad-hoc server
!1115
· created
May 17, 2023
by
Yiwei Zhang
master
venus
Merged
1
updated
May 17, 2023
tgsi: catch sampler out of range early
!1114
· created
May 12, 2023
by
Gert Wollny
1.0.0
master
bugfix
Merged
1
updated
May 16, 2023
virglrenderer: promote get_egl_display API
!1113
· created
May 10, 2023
by
Marc-André Lureau
1.0.0
master
Merged
9
updated
May 15, 2023
tgsi: Add sanity checks to avoid out-of-bound access
!1104
· created
May 02, 2023
by
Corentin Noël
master
Merged
12
updated
May 11, 2023
gallium: fix tgsi error debug outputs
!1111
· created
May 08, 2023
by
Gert Wollny
master
bugfix
Merged
3
updated
May 08, 2023
shader/tgsi: check array access and report failure when needed
!1105
· created
May 03, 2023
by
Gert Wollny
master
bugfix
Merged
3
updated
May 05, 2023
vkr: adopt venus-protocol 1.0 and drop experimental
!1088
· created
Apr 17, 2023
by
Yiwei Zhang
master
ci
venus
Merged
1
32
updated
May 05, 2023
ci: use harbor instead of registry
!1109
· created
May 04, 2023
by
Corentin Noël
master
Merged
1
updated
May 05, 2023
renderer: Make sure to unbind the sampler state from the sub context
!1107
· created
May 03, 2023
by
Corentin Noël
master
Merged
2
updated
May 04, 2023
renderer: Take a reference of the resource when assigning it to the uniform buffer
!1108
· created
May 03, 2023
by
Corentin Noël
master
Merged
1
updated
May 04, 2023
ci: Uprev Mesa
!1071
· created
Mar 30, 2023
by
Graphics CI bot
master
ci
Merged
27
updated
May 04, 2023
renderer: Check the the format is valid before assigning the image view
!1106
· created
May 03, 2023
by
Corentin Noël
master
Merged
1
updated
May 03, 2023
renderer: Take a reference of the resource when assigning it to the image view
!1102
· created
Apr 28, 2023
by
Corentin Noël
master
Merged
1
updated
May 02, 2023
renderer: Make abo and ssbo take a strong reference of the resource
!1095
· created
Apr 25, 2023
by
Corentin Noël
master
Merged
5
updated
May 01, 2023
shader: Handle reallocation when filling the offset buffer
!1099
· created
Apr 26, 2023
by
Corentin Noël
master
Merged
7
updated
Apr 28, 2023
shader: Remove unused variable
!1100
· created
Apr 26, 2023
by
Corentin Noël
master
Merged
0
updated
Apr 26, 2023
decode: Use size_t when dealing with memory size
!1096
· created
Apr 25, 2023
by
Corentin Noël
master
Merged
1
updated
Apr 25, 2023
shader: Use strdup in rewrite_1d_image_coordinate
!1097
· created
Apr 25, 2023
by
Corentin Noël
master
Merged
1
updated
Apr 25, 2023
p_state: decrease the size of pipe_stream_output_info and split its structure
!1098
· created
Apr 25, 2023
by
Corentin Noël
master
Merged
2
updated
Apr 25, 2023
renderer: Unbind the sampler state from the subcontext on destroy
!1094
· created
Apr 21, 2023
by
Corentin Noël
master
Merged
3
updated
Apr 24, 2023
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