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virgl
virglrenderer
Merge requests
Open
2
Merged
10
Closed
2
All
14
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Created date
vrend: optimize sysvalue UBO preparation and upload
!893
· created
Aug 17, 2022
by
Gert Wollny
performance
0
updated
Aug 17, 2022
Enable use of separate shader objects for certain shader programs
!871
· created
Aug 09, 2022
by
Gert Wollny
feature
performance
MERGED
5
updated
Aug 10, 2022
Shader: Add support for using mediump accuracy
!796
· created
May 04, 2022
by
Gert Wollny
feature
performance
0
updated
Aug 10, 2022
virtgpu-native-context: Add msm native context
!693
· created
Feb 06, 2022
by
Rob Clark
feature
performance
MERGED
249
updated
May 19, 2022
formats: Enable more formats for readback
!638
· created
Oct 26, 2021
by
Gert Wollny
performance
MERGED
7
updated
Oct 29, 2021
virgl: Add flag to retire fences directly from sync thread
!534
· created
Jun 10, 2021
by
Louis-Francis Ratté-Boulianne
performance
MERGED
19
updated
Feb 12, 2022
perf: Update base imageto use bullseye
!489
· created
Feb 22, 2021
by
Gert Wollny
performance
MERGED
8
updated
Mar 03, 2021
Perf: fix epoxy dependency and correct use of mesa perfetto branch
!488
· created
Feb 22, 2021
by
Gert Wollny
performance
MERGED
1
updated
Mar 03, 2021
Rework shader key evaluation and compress some structures
!486
· created
Feb 17, 2021
by
Gert Wollny
code-improvement
performance
MERGED
5
updated
Jul 08, 2021
WIP: RFC - virgl: Add support for precetto
!473
· created
Jan 29, 2021
by
Gert Wollny
performance
CLOSED
9
updated
Feb 10, 2021
WIP: RFC: vrend - support a draw_vbo code path that doesn't check for certain errors
!467
· created
Jan 20, 2021
by
Gert Wollny
feature
performance
CLOSED
1
updated
Feb 01, 2021
vrend: second round of micro-optimizations
!466
· created
Jan 20, 2021
by
Gert Wollny
code-improvement
performance
MERGED
1
updated
Feb 01, 2021
vrend: micro-optimizations
!462
· created
Jan 15, 2021
by
Gert Wollny
performance
MERGED
11
updated
Feb 02, 2021
vrend: refactor command stream decoding
!453
· created
Dec 28, 2020
by
Gert Wollny
performance
MERGED
5
updated
Dec 30, 2020