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virgl
virglrenderer
Merge requests
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35
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1,013
Closed
320
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Created date
GL_FRAMEBUFFER optimize
!88
· created
Dec 10, 2018
by
Erik Faye-Lund
master
needs-more-reviews
Closed
14
updated
Jan 08, 2019
vrend: drop pointless argument to make_current
!87
· created
Dec 10, 2018
by
Erik Faye-Lund
master
ready-to-merge
Closed
3
updated
Dec 13, 2018
vrend: Clarify layer size restriction
!86
· created
Dec 07, 2018
by
Gurchetan Singh
master
bugfix
Closed
5
updated
Dec 17, 2018
virglrenderer: bump ops + compare string limits up to 512 bytes
!85
· created
Dec 06, 2018
by
Dave Airlie
master
bugfix
ready-to-merge
Closed
2
updated
Dec 13, 2018
vrend: utilize glBindVertexBuffer when possible
!84
· created
Dec 06, 2018
by
Erik Faye-Lund
master
Closed
3
updated
Dec 13, 2018
virglrenderer: add support for a private pointer in resources.
!83
· created
Dec 05, 2018
by
Dave Airlie
master
feature
Closed
1
1
updated
Dec 27, 2018
vtest: Print segfaults to console
!82
· created
Nov 30, 2018
by
Jakob Bornecrantz
master
ready-to-merge
Closed
2
updated
Dec 11, 2018
vrend: Check whether a shader type actually exisits before uploading constants
!81
· created
Nov 30, 2018
by
Gert Wollny
master
bugfix
ready-to-merge
Closed
3
updated
Dec 11, 2018
Enable build for old pkg-config version
!80
· created
Nov 30, 2018
by
Elie Tournier
master
bugfix
ready-to-merge
Closed
2
updated
Dec 11, 2018
Fix fences
!79
· created
Nov 30, 2018
by
Gurchetan Singh
master
bugfix
ready-to-merge
Closed
3
updated
Jan 09, 2019
shader: TXQ: Don't emit swizzle if we query the size of a buffer
!78
· created
Nov 29, 2018
by
Gert Wollny
master
bugfix
ready-to-merge
Closed
7
updated
Nov 30, 2018
Fix SHADER_OFFSET_CONT undefined shift
!77
· created
Nov 28, 2018
by
Pohsien Wang
master
Closed
0
updated
Nov 28, 2018
WIP: shader: limit the max tokens for tgsi
!76
· created
Nov 28, 2018
by
Pohsien Wang
master
Closed
4
updated
Nov 30, 2018
shader: do not leak prefix from previous loop iteration
!75
· created
Nov 28, 2018
by
Erik Faye-Lund
master
bugfix
ready-to-merge
Closed
9
updated
Dec 12, 2018
CI Cleanup
!74
· created
Nov 26, 2018
by
Robert Foss
master
ready-to-merge
Closed
10
updated
Dec 11, 2018
Peformance: streamline uniform upload
!73
· created
Nov 26, 2018
by
Gert Wollny
master
ready-to-merge
Closed
15
updated
Nov 28, 2018
Some static analysis fixes
!72
· created
Nov 25, 2018
by
Elie Tournier
master
ready-to-merge
Closed
2
updated
Nov 28, 2018
Fix state tracking
!71
· created
Nov 20, 2018
by
Gurchetan Singh
master
Closed
24
updated
Dec 10, 2018
shader: TXQ: also emit a write mask if only one bit is set.
!70
· created
Nov 19, 2018
by
Gert Wollny
master
bugfix
Closed
4
updated
Nov 25, 2018
renderer: avoid overhead of constantly setting negative viewport uniform
!69
· created
Nov 19, 2018
by
Dave Airlie
master
bugfix
Closed
2
updated
Nov 21, 2018
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