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WIP: shader: limit the max tokens for tgsi

Pohsien Wang requested to merge (removed):MMO into master

During shader creation, limit the number of tgsi tokens to prevent out-of-memory exploit.

Ideally, we should tgsi parse/translate the shader segmentally but limit it should be sufficient.

TEST=webgl_aquarium

TEST=piglit

Edited by Pohsien Wang

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