shader: Add support for double TGSI_OPCODE_ operations
Add simple support for the TGSI_OPCODE_D* operations as it is possible to use it the same way as non-double operations since GLSL 4.0.
Signed-off-by: Corentin Noël corentin.noel@collabora.com
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Add simple support for the TGSI_OPCODE_D* operations as it is possible to use it the same way as non-double operations since GLSL 4.0.
Signed-off-by: Corentin Noël corentin.noel@collabora.com