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vrend: Recover texture binding after transfer

Lepton Wu requested to merge lepton/virglrenderer:bindt into master

In the past, we only transfer texture data in "zero" context, changing the texture binding was fine. Now the transfer could happen in the rendering context, so we need to recover the bindings.

This fixes unitTest_WritePixelsNonTexture_Gpu in SkQP.

Signed-off-by: Lepton Wu

Edited by Lepton Wu

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