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vrend_renderer: check for 0 length shader request.

Pohsien Wang requested to merge (removed):test2 into master

This is a follow up change for a5bfadaa to fix some requests with 0 length shader. This moves the check from the decode phase into create_shader as userspace may send 0 length shader in a long shader request.

TEST=webglaquarium

TEST=piglit opengl -t glsl --glsl

Edited by Pohsien Wang

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