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shader: use different variable declarations for signed and unsigned (i|u)mulextended

Gert Wollny requested to merge gerddie/virglrenderer:fix-imulextended into master


(i|u)mulextended require that the all parameters are of the same signedness. Accordingly create both, the output variabale for MSB and the (unused) variable for the LSB to be of the same corresponding signedness. Closes: #17 (closed)

Fixes: dEQP- GLES31.functional.shaders.builtin_functions.integer.imulextended.*

Signed-off-by: Gert Wollny

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