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Update Gallium opcodes

Elie Tournier requested to merge hopetech/virglrenderer:gallium_update into master

This series update the Gallium opcodes to be coherent with Mesa. As virglrenderer Gallium differ from the Mesa one, I just import the interesting bit.

This will be useful for adding ARB_gpu_shader_int64 for example.

PS: Looking at the opcode, it seems that we don't do anything for a bunch of opcode. Maybe those opcode are very rare but it still scary.

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