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vrend: Fix more texture issues

  • Add swizzles for incomplete vec4 texture buffer reads
  • Fix layers with texture views.
Fixes CTS: 
  KHR-GL43.shader_image_load_store.advanced-sync-imageAccess
  KHR-GL43.texture_view.view_sampling

Also GravityMark now looks okay, only the asteroid locations seem different.

Edited by Gert Wollny

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