shader: rework image and ssbo bindings
Rework the binding of images and SSBOs when they are used in more than one shader stage. This fixes some textures in GravityMark (see mesa/mesa#8339)
Edited by Gert Wollny
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Rework the binding of images and SSBOs when they are used in more than one shader stage. This fixes some textures in GravityMark (see mesa/mesa#8339)