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Emma Anholt authored
From the ARB_color_buffer_float spec: 35. Should the clamping of fragment shader output gl_FragData[n] be controlled by the fragment color clamp. RESOLVED: Since the destination of the FragData is a color buffer, the fragment color clamp control should apply. Fixes arb_color_buffer_float-mrt mixed on v3d. Reviewed-by: Rob Clark <robdclark@gmail.com>
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