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Commit 7f5d86eb authored by Marek Olšák's avatar Marek Olšák Committed by Emil Velikov
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radeonsi/gfx9: use the VI codepath for clamping Z


This fixes corrupted shadows in Unigine Valley.
The corruption disappeared when I stopped setting IMG_DATA_FORMAT_24_8
for depth.

Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: default avatarNicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 27fef5d5)
parent 1c1653d7
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