- Dec 22, 2009
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Ian Romanick authored
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Jose Fonseca authored
Caused by some weird logic regarding the __WIN32__ define which made the finite definition dependent on the header include order. (cherry picked from commit 622bdeca)
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Michał Król authored
(cherry picked from commit 97082397)
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Vinson Lee authored
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Fabio Pedretti authored
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Dave Airlie authored
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Dave Airlie authored
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Dave Airlie authored
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- Dec 21, 2009
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Dave Airlie authored
these really shouldn't be exposed here
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Vinson Lee authored
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fd.o bug #25290 Suggested fix from Rafael Monica
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Younes Manton authored
The assert in util_gen_mipmap() caught it, although it does the right thing anyway.
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Jeremy Huddleston Sequoia authored
(cherry picked from commit ad7f9d71)
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Jeremy Huddleston Sequoia authored
(cherry picked from commit 4a1e1038)
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- Dec 20, 2009
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Vinson Lee authored
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- Dec 19, 2009
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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- Dec 18, 2009
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Brian Paul authored
When we start compiling a shader, first free the existing gl_program. This (mostly) fixes the piglit glsl-reload-source test. Without this change, we were actually appending the new GPU code onto the previous program.
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- Dec 16, 2009
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Alex Deucher authored
fixes fdo bug 25679 Signed-off-by:
Alex Deucher <alexdeucher@gmail.com>
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Ian Romanick authored
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Brian Paul authored
See bug 25663.
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Brian Paul authored
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Brian Paul authored
See bug 25663.
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Brian Paul authored
See bug 25663.
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Brian Paul authored
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Brian Paul authored
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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- Dec 15, 2009
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Vinson Lee authored
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Vinson Lee authored
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Ian Romanick authored
This prevents the mystery blank window if, for example, glxgears is resized larger than 2048 wide on 915. Since the Intel drivers in Mesa 7.6 lack GTT mapped fallbacks, the performance is a slideshow at best. On Mesa 7.7 and later the performance is much better.
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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Vinson Lee authored
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