st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Reviewed-by:Dave Airlie <airlied@redhat.com> Reviewed-by:
Brian Paul <brianp@vmware.com> Tested-by:
Brian Paul <brianp@vmware.com>
- src/mesa/Makefile.sources 1 addition, 0 deletionssrc/mesa/Makefile.sources
- src/mesa/state_tracker/st_cb_bitmap.c 0 additions, 145 deletionssrc/mesa/state_tracker/st_cb_bitmap.c
- src/mesa/state_tracker/st_cb_bitmap.h 5 additions, 6 deletionssrc/mesa/state_tracker/st_cb_bitmap.h
- src/mesa/state_tracker/st_cb_bitmap_shader.c 174 additions, 0 deletionssrc/mesa/state_tracker/st_cb_bitmap_shader.c
- src/mesa/state_tracker/st_glsl_to_tgsi.cpp 0 additions, 78 deletionssrc/mesa/state_tracker/st_glsl_to_tgsi.cpp
- src/mesa/state_tracker/st_glsl_to_tgsi.h 0 additions, 3 deletionssrc/mesa/state_tracker/st_glsl_to_tgsi.h
- src/mesa/state_tracker/st_program.c 22 additions, 12 deletionssrc/mesa/state_tracker/st_program.c