radv: hardcode shader WAVE_LIMIT to the maximum value
When WAVE_LIMIT is set, a submission will opt-in for SPI based resource scheduling. Because this mechanism is cooperative, we must ensure that all submissions have this field set, otherwise they will bypass resource arbitration. We always hardcode the field to its maximum value, instead of attempting to calculate an approximate usage. In testing, there were no benefits to using anything other than the maximum. Signed-off-by:Andres Rodriguez <andresx7@gmail.com> Reviewed-by:
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>